Последние обновления

RedBarmaley
10-06-2025 17:19:36
Bestiary commission is now a quarter smaller
4
3
UncleanOne
10-06-2025 16:13:53
Base size of pirate fleets reduced from 275 to 250.
7
5
2
UncleanOne
30-05-2025 22:01:37
Random amount of debris dropped when destroying satellites and stations has been changed from [0, 2×average] to [0.5×average, 1.5×average].
5
UncleanOne
26-05-2025 13:26:26
Base size of pirate fleets reduced from 300 to 275.
7
6
UncleanOne
19-05-2025 15:31:07
Base number of pirate fleets reduced from 360 to 330.
7
6
RedBarmaley
15-05-2025 13:56:31
New Expedition Event - OPS
8
3
UncleanOne
12-05-2025 21:30:27
Vespene gas production on human and xerjs planets has been reduced by approximately 10%.
5
5
UncleanOne
12-05-2025 14:31:43
Base size of pirate fleets reduced from 330 to 300.
7
6
UncleanOne
28-04-2025 12:31:08
Base size of pirate fleets reduced from 360 to 330.
7
7
UncleanOne
21-04-2025 13:03:59
Pirate settings have been changed:
· Base number of fleets: 300 -> 360,
· Base number of fleet points: 300 -> 360.
6
UncleanOne
14-04-2025 21:23:14
Pirate settings have been changed:
· Base number of fleets: 360 -> 300,
· Base number of fleet points: 360 -> 300.
5
4
UncleanOne
14-04-2025 21:15:11
The warm-up time modifier from the planet has been reduced by 4 times.
5
3
pokolop
14-04-2025 19:13:58
abandoned station..
3
1
UncleanOne
11-04-2025 0:50:38
Base number of pirate fleets reduced from 400 to 360.
6
6
RedBarmaley
07-04-2025 15:55:24
Added the outcome of a new expedition - finding a fleet lost in space after a battle.
3
3
1
ymnik
🐞ymnik
04-04-2025 13:47:11
Reduced the Expedition Technology requirement for the sixth Xerj mission from level 6 to level 3.
3
ymnik
🐞ymnik
02-04-2025 21:13:16
The required Expedition technology level to build the Explorer has been reduced from 8 to 7.
3
UncleanOne
02-04-2025 16:06:46
Base size of pirate fleets reduced from 400 to 360.
5
5
ymnik
🐞ymnik
02-04-2025 15:38:55
Change in the cost increase factor of expedition technology from 3 to 4 with recalculation of the level and return of unclaimed resources.
3
UncleanOne
31-03-2025 18:10:17
Warm-up time for all ships has been reduced (base 90 minutes -> 50 minutes).
5
2
UncleanOne
26-03-2025 14:20:39
Base number of pirate fleets reduced from 450 to 400.
5
5
UncleanOne
17-03-2025 15:11:57
Pirate settings have been changed:
· Base fleet number: 500 -> 450,
· Base fleet points: 450 -> 400.
5
5
1
UncleanOne
11-03-2025 19:21:10
Basic number of pirate fleets increased from 450 to 500.
5
UncleanOne
10-03-2025 12:27:52
Warm-up time for all ships has been reduced by 10%.
4
2
RedBarmaley
05-03-2025 21:25:47
Display all units already lost in the system (lost in space when leaving battle) in planet panel in galaxy menue.
3
1
UncleanOne
03-03-2025 16:22:30
Base number of pirate fleets reduced from 500 to 450.
Decreased amounts of heavy units and Dreadlisks appearing in pirate fleets.
4
1
ymnik
🐞ymnik
03-03-2025 8:45:43
Changed bonuses with x2 improvement for officers Queen Victoria, Replenisher or Paranoid from the effects of "Destruction due to critical damage" and "Loss in space".
Added x2 for Queen Victoria.
3
RedBarmaley
28-02-2025 21:35:17
Speed March in honor of the 16th anniversary of the Xcraft project 2009-2025
3
1
UncleanOne
28-02-2025 13:59:37
Base size of pirate fleets reduced from 500 to 450.
3
3
ymnik
🐞ymnik
28-02-2025 12:37:11
Ability to save units from the effects of ‘Destruction due to Critical Damage’ and ‘ Lost in Space’ by Queen Victoria, Feeder or Paranoid officers
2
1
UncleanOne
23-02-2025 16:31:56
Base size of pirate fleets increased from 250 to 500.
3
1
RedBarmaley
20-02-2025 15:34:53
Expedition events now occur on average once a day
3
2
RedBarmaley
17-02-2025 19:33:53
When leaving combat, a "wounded" unit is now a unit with less than 99.99% armor
3
1
amobi
17-02-2025 17:09:58
The conditions for receiving the mission "Latecomers forever" have been changed.
3
1
UncleanOne
17-02-2025 13:40:01
Pirate settings have been changed:
· Base number of fleets: 360 -> 500,
· Base number of fleet points: 360 -> 250.
4
1
ymnik
🐞ymnik
14-02-2025 10:53:58
Reduced the cost of Telepath by 2 times.
3
1
RedBarmaley
13-02-2025 19:40:41
The losses of "wounded" units have been returned, details in the topic Дополнительная потеря раненых юнитов флота в конце боя
3
1
amobi
13-02-2025 12:24:15
The interface has been redesigned and the functionality of tasks has been improved
3
1
RedBarmaley
12-02-2025 20:30:15
Made the order "Long-distance expedition" for players with Premium Изменение механики приказа "Экспедиция"
3
1
UncleanOne
12-02-2025 13:53:20
The percentage of debris dropped when destroyed and resources returning when buildings are destroyed has been increased from 20 to 25.
4
1
RedBarmaley
28-01-2025 18:55:28
Expedition enabled
1
RedBarmaley
20-01-2025 15:47:55
The mechanics of the "Expedition" order have been changed. Details in the order description.
UncleanOne
13-01-2025 20:21:37
When a comet is discovered in local coordinates, it will remember the name of its "discoverer".
1
UncleanOne
13-01-2025 17:04:19
The percentage of debris dropped when destroyed and resources returned when buildings are destroyed has been reduced from 25 to 20.
1
UncleanOne
09-01-2025 18:12:45
Space Wanderer base fuel cost increased from 8000 to 14000.
Pirate ship fuel cost reduction now depends on Pirate level instead of Hyperspace Drive.
RedBarmaley
06-01-2025 18:36:49
Save Column and Row Visibility Settings on the Empire Page for Each Device
UncleanOne
31-12-2024 13:48:52
Pirate settings have been changed:
· Base fleet count: 500 -> 360,
· Base fleet points: 500 -> 360,
· Hold time: 12 -> 24 hours.
1
UncleanOne
31-12-2024 13:48:43
Doubled the base amount of metal when destroying moons and the amount of minerals when destroying comets.
1
amobi
13-11-2024 18:37:15
It is prohibited to move buildings without premium
2
RedBarmaley
24-10-2024 18:35:31
The Joint Attack order is only available to Premium players.
2
UncleanOne
21-10-2024 18:13:23
Fuel consumption for Entity flights has been increased by 1.25-2.5 times.
1
UncleanOne
09-10-2024 15:34:55
amobi
08-10-2024 13:15:18
The SCS building does not need electrification
1
RedBarmaley
04-10-2024 21:00:38
Spying on abandoned satellites allowed
UncleanOne
04-10-2024 14:45:29
Depletion accumulation rate reduced from [number of weeks]^1.1 to [number of weeks]^0.9.
1
amobi
02-10-2024 20:59:26
Terraformer works independently of electrification and adds construction fields up to and including 09.10.2024.
1
RedBarmaley
02-10-2024 14:12:50
The address of the Bestiary has been added to the trade reports
UncleanOne
01-10-2024 17:13:42
The possibility of decolonization is active again
amobi
01-10-2024 10:43:05
Classical views have been disabled. Xerjs poisoning moved from information to buildings.
1
amobi
01-10-2024 10:27:53
Electrification necessary for the functioning of buildings has been introduced.
RedBarmaley
30-09-2024 21:12:38
OPS can't be captured, so noob OPS can't be attacked anymore
UncleanOne
30-09-2024 19:29:11
The possibility of decolonization is temporarily suspended
UncleanOne
30-09-2024 19:02:10
Decolonization and planet transfer are allowed (Announce: Colonization technology rework).
RedBarmaley
30-09-2024 19:00:09
Changed the order of mining buildings of people in the Empire and Buildings sections
RedBarmaley
25-09-2024 19:36:15
Depletion accrual is now number of weeks ^ 1.1.
Stopping depletion accumulation for active VM and active order X2 to Storekeeper is preserved, but the value itself will increase.
UncleanOne
18-09-2024 14:10:38
Spire cost has been changed ( from 800/100/250/x1.7 to 150/50/120/x1.8 ).
1
UncleanOne
17-09-2024 17:59:40
The cost of participation in the “x2 Crazy” promotion has been changed.
RedBarmaley
05-09-2024 19:21:04
The orders ‘Espionage’ and ‘Destroy’ are available for nobody's stations.
1
UncleanOne
04-09-2024 20:38:58
The requirement to build a Bank has been changed to require Infrastructure 30 instead of Colonisation Technology.
UncleanOne
02-09-2024 16:18:53
Poisoning evolution has been improved:
· Vespene costs have been reduced by 10 times,
· Base poisoning time has been increased from 8 to 15 days,
· Poisoning preparation time is now proportional to [root of structure]/100 (instead of [structure]/100000).
UncleanOne
15-08-2024 16:02:46
Toss droids and buildings involved in combat now drop debris according to the general destruction rules (10%).
RedBarmaley
14-08-2024 12:31:00
Reduce the number of resource piles on an object to one for each resource
RedBarmaley
14-08-2024 12:12:47
Bounty Hunter Commission increased to 50%
1
UncleanOne
13-08-2024 16:13:34
Insectoid Entity's base preparation and jump speed has been reduced by 2.5 times. Mass Evolution now increases preparation and jump speed by 8% per level.
1
RedBarmaley
02-08-2024 15:07:19
New colour to indicate players of allied alliances
ymnik
🐞ymnik
01-08-2024 8:26:38
The amount of some defense on pirate OPS has been reduced by ~2 times.
1
1
RedBarmaley
31-07-2024 21:04:02
A month of opportunity to capture all OPS arriving on the quest, regardless of the points of the host pirate (valid for August 2024)
1
UncleanOne
31-07-2024 14:02:33
Added visibility of fleets at presence coordinates (Координаты присутствия)
1
RedBarmaley
29-07-2024 12:54:44
Colony ships of all races are excluded from destruction due to accumulated amortisation
RedBarmaley
26-07-2024 21:21:48
If there is accumulated amortisation at startup, fleet units from the starting fleet will be destroyed for a total number of points equal to a random value between 0 and total Fleet Points Account * 10 if this random value is less than the accumulated amortisation in fleet points.
ymnik
🐞ymnik
24-07-2024 11:58:57
The "Keys" section has been moved to the "Tasks" page
Search moved to Notepad
Records into statistics.
It is no longer possible to exit the game (only from the main one).
RedBarmaley
22-07-2024 16:35:43
Refund of flight costs when turning around during fleet warmupreduced to 50%
1
UncleanOne
22-07-2024 13:58:05
Scourge damage reduced from 666 to 500.
1
UncleanOne
22-07-2024 12:34:44
Extended warm-up when returning from a planet now affects all orders.
RedBarmaley
18-07-2024 20:06:50
Players with stat points less than 100000 and battle experience of at least 30 are out of newbie protection.
1
ymnik
🐞ymnik
18-07-2024 9:46:17
Hiding information about the owner of an object is disabled for players who have not reached 25k points.
RedBarmaley
17-07-2024 18:18:18
Bestiary radius has been reduced to 10k сkm per building level. Payment delivery and refunds will be made for another month taking into account the old radius.
1
UncleanOne
16-07-2024 14:00:36
The warm-up time from a planet is now increased by a factor of (1+[diameter]/10000), instead of 1.25 times. ( https://xcraft.net/forum/topic_54060/2#post-951952 )
Increased warm-up on the return trip now applies not only to the ‘Transport’ order, but also to the ‘Occupy’, ‘ Contamination’ and ‘Devouring’ orders.
RedBarmaley
12-07-2024 20:08:51
The production of major human and xerjs mining buildings and the energy consumption of minor ones are reduced.
UncleanOne
10-07-2024 18:03:24
Acceleration time now decreases in proportion to speed to the power of ½, instead of ⅓ ( removal of fleet warm up changes )
RedBarmaley
09-07-2024 13:55:54
The capture of OPS has been canceled, except for those who arrived on the quest
UncleanOne
08-07-2024 20:03:17
The recovery percentage of most defensive installations has been increased.
RedBarmaley
08-07-2024 15:20:11
Displaying activity detected at an object only for Premium account holders
1
ymnik
🐞ymnik
08-07-2024 14:16:02
Added graphs of changes in points and positions on the statistics page.
RedBarmaley
05-07-2024 17:37:44
Paid deletion of comments from a player's profile
1
amobi
27-06-2024 7:10:52
When objects are destroyed, items from fleets destroyed with the objects fall into the debris
amobi
25-06-2024 14:49:28
Items are hidden in the composition of foreign fleets
UncleanOne
24-06-2024 19:37:41
Increased the damage per round of most defensive units.
ymnik
🐞ymnik
21-06-2024 12:28:29
The number of broodlings required to intercept an interplanetary missile has been reduced from 4 to 2.
The number of anti-ballistic missile from the mine level has been increased, and the cost has been reduced by 2000 metal and 1000 minerals.
The cost of an interplanetary missile has been increased by 25000 metal, and the speed has been reduced by 5 times.
amobi
19-06-2024 14:51:42
Now you can tell by the comet's tail whether it contains gas or not.
2
 
 
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