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OPS power bug

Сообщение  Сообщение #1 
Репутация 0
Группа xerj Альянс DragonTalz 80 27 31 Очков 1 768 818 Сообщений 8
So you took away the ability of Xerj to build small and large shields on an OPS and also took away any existing ones, but you didn't take away the power requirements from the shields that are now missing so I'm paying power for stuff that no longer exists:

http://prntscr.com/10mme20 No shields anymore.

http://prntscr.com/10mmfbt Shields drawing power

Also, (just a suggestion here) the space station should take the required gas needed for teleportation when you activate it, not when the countdown reaches zero. The Xerj insect takes the gas right away, why not the Human space station?
16 Марта 2021 00:12:04
16 Марта 2021 00:12:04
Сообщение  Сообщение #2 
Репутация 149
Группа Government Альянс BATTLESTAR 194 33 74 Очков 25 643 805 Сообщений 78
Scan your object from another account, and have a look , most likely the shield domes are still there, if not then there is a bug

Logically the space station should consume gas right away , but what happens if you make a mistake in the coordinate location and then cancel , lose the gas I would assume
The incectoid consumes and moves right away jumping coordinates one at a time while the station teleports to the location
16 Марта 2021 03:41:31
16 Марта 2021 03:41:31
Сообщение  Сообщение #3 
Репутация 339
Группа Terminator 172 32 50 Сообщений 5137
The second screenshot shows that you have domes on the ops. They consume energy and this is not a bug
16 Марта 2021 07:30:48
16 Марта 2021 07:30:48

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