Rules

The Bugs forum thread is not just for reporting bugs to the administration. It is intended to solve technical problems encountered in the game. Before creating a topic, you should check to see if there is a topic with the bug that you want to report. In order to report bugs or glitches, you can create a new thread instead of writing in the existing threads. Topics with the title Bug, Glitch will not be considered. Try to put a brief description of your problem in the title of the topic. If the problem described above occurred on another account, be sure to specify the account where it occurred.
Ответственный: Не задан  

Bug with Toss telepathist

Сообщение  Сообщение #1 
Репутация 3
Группа toss Альянс DragonTalz 60 26 96 Очков 4 836 738 Сообщений 13
Seems to be a bug with the Telepathist on the Toss account. The arrival time is not shown correctly. Here are 3 examples:

http://prntscr.com/11ggkhw
http://prntscr.com/11ggp6x
http://prntscr.com/11ggsw4
15 Апреля 2021 20:00:08
15 Апреля 2021 20:00:08
Сообщение  Сообщение #2 
Репутация -190
Группа Terminator 98 7 48 Сообщений 8135
It looks like time points when these fleets were put on hold at their respective coordinates. Which uses a bit of confusing wording (that event already happened, not “will happen”), but should be showing correct time of the event. The same can be seen for player's own fleets, where one doesn't even need Telepathist.

What did you expect it to show?
15 Апреля 2021 20:26:15
15 Апреля 2021 20:26:15
Сообщение  Сообщение #3 
Репутация 3
Группа toss Альянс DragonTalz 60 26 96 Очков 4 836 738 Сообщений 13
I expected it to show a time within 6 hours of server time because that's how long pirates stay on coordinates, right? Shouldn't it show the actual time they arrived?

The first one at 475:115:7 shows that it has been on coordinates for 17 hours...

Just noticed the distance to target is not working either.
15 Апреля 2021 20:30:35
15 Апреля 2021 20:30:35
Сообщение  Сообщение #4 
Репутация -190
Группа Terminator 98 7 48 Сообщений 8135
Цитата: Dragoneye
The first one at 475:115:7 shows that it has been on coordinates for 17 hours...

That's PM time, so it was actually there for 5 hours (I'm assuming you are using server timezone).


Цитата: Dragoneye
I expected it to show a time within 6 hours of server time because that's how long pirates stay on coordinates, right?

They should stay for 6 hours, yes. But the times shown are seem to be within that interval. (You should be able to switch date-time format in Options, if AM/PM time is not your preferred format.)


Цитата: Dragoneye
Just noticed the distance to target is not working either.

When the fleet is already at it's target, it will show zero. Since pirate fleets already spawn at their target, 0 is intended.
15 Апреля 2021 20:58:04
15 Апреля 2021 20:58:04
Сообщение  Сообщение #5 
Репутация 3
Группа toss Альянс DragonTalz 60 26 96 Очков 4 836 738 Сообщений 13
Ok, that's the problem then. Have switched it to marine time now. Thanks for the info.
15 Апреля 2021 21:02:10
15 Апреля 2021 21:02:10

Информация

Вы не авторизованы

1 чел. читают эту тему (гостей: 1)

Пользователей: 0 Claude Bot

Космическая онлайн стратегия Xcraft это бесплатная игра для алигархов. Пример боя >> Регистрация >> И космос весь ваш на тысячи лет...

2009 — 2524