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Now: 13 December 2019 08:41

Pirate Scourges

Post  Post #1 
Reputation --
Group guest Alliance Experience Points 0 Messages 0
Hi.

It was once that pirate (!) not player scourges were visible with a telepath when you fly to coords.

It would be nice if that would be rolled back.

Sure player scourges shall still mine coords as before.

As scourges do heavy damage it can be really harmful for smaller players who have to calculate carefully if they can attack pirates.

So if they have - just as an example - a small pirate fleet of 100 points and there is an big amount of scourges then they stand no chance.

For me it is no problem myself. My BS blast them away and I go on as usual.

Thank you :)
26 December 2018 15:23
26 December 2018 15:23
Post  Post #2 
Reputation 2
Group humans Alliance Experience 7 4 11 Points 110 065 Messages 76
Warnings
Test123
Which smaller than 150k points player has telepath?

Smaller players either learn hard way, or they have a good tutor to introduce them to the secrets of attacking safely.
p.s. I do not mean that all tutors do so...
19 January 2019 17:23
19 January 2019 17:23
Post  Post #3 
Reputation --
Group guest Alliance Experience Points 0 Messages 0
The best way to find out if a pirate xerj fleet has scourge with it, since they do not show up in fleet makeup, would be to send one weak small craft at it, like a broodling or fighter or coursair. You will lose a point and the ship but you will also get a accurate idea of whats in the xerj pirate fleet and if there are scourge attached to it. Better to lose a cheep ship, then part of your attack fleet because the pirate fleet was packing 100+ scourge and you hit it blind.
22 January 2019 20:44
22 January 2019 20:44
Post  Post #4 
Reputation 2
Group humans Alliance Experience 7 4 11 Points 110 065 Messages 76
Warnings
Widowmaker
You nailed it! To be on the safe side, you need to send a scout fleet!
25 January 2019 02:24
25 January 2019 02:24

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