Последние обновления
06-12-2019 10:28:28
The non-aggressive fleet is turning around on a pirate, but with a fight.
04-12-2019 9:33:28
Automatic technology entry in the simulator has been fixed. (Simulation overtake wrong tech)
27-11-2019 10:56:15
Deduction of the gravity field of the object to be destroyed in the event of a collision to tear down the shields before debris fall out.
27-11-2019 10:56:15
Calculation of the average number of debris in espionage. Excluding the units covering the structure (shields and hydralisks).
26-11-2019 18:49:16
The cool-down movement in local coordinates is frozen for the duration of the vacation mode.
25-11-2019 19:40:34
Decrease in the price increase coefficients of
Human computer technology from 9 to 6,
Xerjs nural core from 6.25 to 5,
Hyperconnection of tosses from 8 to 6
Human computer technology from 9 to 6,
Xerjs nural core from 6.25 to 5,
Hyperconnection of tosses from 8 to 6
25-11-2019 13:35:47
Hyperlinkverbindung has been expanded with "Ability" and "Information" sections
21-11-2019 7:10:11
Realtime update of units and resources on the Fleet page in the departing fleet.
20-11-2019 13:14:41
New edition of descriptions of local coordinates, low, medium and high orbits, Teleportation and Collisions.
20-11-2019 9:53:32
Demonstration of the type of planet for the industrial in the panel of planets in the galaxy.
19-11-2019 12:05:40
The discovery of unknown planets by the fleets at the coordinates has been disabled.
19-11-2019 11:10:41
Tosses buildings Attackus, Shieldus, Armourous and Powerous give the ability to "teleport" only at the stations of tosses (excluded OPS)
18-11-2019 10:20:22
We've added local coordinates for high-orbit fleets, for fleets standing on coordinates.
You will not be able to merge the fleets if there is no free space next to the fleet with which the merger takes place.
Projection of local coordinates of fleets in the galaxy.
You will not be able to merge the fleets if there is no free space next to the fleet with which the merger takes place.
Projection of local coordinates of fleets in the galaxy.
16-11-2019 15:35:18
Fleet diameters of tosses and relicts
+ adjusting the diameters of the human fleet
+ adjusting the diameters of the human fleet
16-11-2019 12:42:38
You can enter numbers with a dot and comma separator in the station direction fields.
Гравипушка
Гравипушка
14-11-2019 11:01:53
We have added a new type of planets "Industrial" +1% to metal and minerals production.
They open with the colonization of an unknown planet.
https://prnt.sc/pwr1w3
They open with the colonization of an unknown planet.
https://prnt.sc/pwr1w3
08-11-2019 12:31:43
We have fixed the bug of docking the fleet with the satellite, allowing the docking in case the satellite changed its coordinates after the departure of the fleet.
08-11-2019 12:31:43
We've fixed the bug of the impossibility of defending a friendly satellite when other satellites are defending. It is available to check the number of people defending on satellites, for each satellite separately.
07-11-2019 17:00:53
We have improved the sound on the first page of the first briefing, reduced the volume. Craig.
07-11-2019 15:24:41
We have reduced Computer Technology requirements for the nanite factory, science vessel and intergalactic research network.
07-11-2019 14:32:00
Reform according to the announcement of SailorMoon and Computer Technology Sailor Moon and computer technology
04-11-2019 11:25:26
We fixed the description of the cost of accelerators. In the description it was erroneously specified 30 days instead of 100 days.
01-11-2019 23:03:16
Sailor Moon needs more crystals.
Sailor Moon 1 kit increased in price from 4000 to 5000.
Sailor Moon 2 kit increased in price from 6000 to 6500.
Sailor Moon 1 kit increased in price from 4000 to 5000.
Sailor Moon 2 kit increased in price from 6000 to 6500.
01-11-2019 14:45:37
In the description of the fleet's medals, the number of units received is displayed instead of points.
01-11-2019 11:27:38
We have corrected the inaccuracy in the description formula Fleet performance enhancement for the tosses stations. (Only the description, calculation in the game has not changed)
01-11-2019 11:27:34
You can't create a moon over an Asteroid. Now the moon can only be created above a inhabited planet.
31-10-2019 21:22:05
Saylor Moon makes the moon twice as expensive, but not from planets/asteroids
30-10-2019 11:32:06
Fleet and defense points from the last spy report are displayed when sending a fleet
28-10-2019 9:36:45
The newbie protection in the event of a shredingle rupture and in battle does not affect the stuck weak fleet.
25-10-2019 11:59:25
For Defence and Recycling missions, any time can now be entered in hours from 1 to 999
24-10-2019 9:16:35
For a stuck fleet there is no newbie protection against rupture in shreds and in combat.
23-10-2019 10:57:01
Self-destruction of the object in case of loss of structure.
In case of damage (gravity gun, collision, PD) mechanics is the same, the object will be destroyed immediately.
In case of loss of structure (building demolition, loss of shields) - the self-destruction timer is activated, and when the structure is restored, timer is deactivated.
In case of damage (gravity gun, collision, PD) mechanics is the same, the object will be destroyed immediately.
In case of loss of structure (building demolition, loss of shields) - the self-destruction timer is activated, and when the structure is restored, timer is deactivated.
21-10-2019 14:29:14
The buildings are now ignored in the formation of player statistics at Pirate Planetary Stations, Orbital Pirate Stations, Alliance Banks (at space stations), as well as at BE-BE.
18-10-2019 9:06:53
The Awakening of the Relicts. We have updated the list of top systems. We have added new members to replace the destroyed systems.
16-10-2019 12:29:49
We've synchronized the battle time and the progress timer in battle.
15-10-2019 12:50:45
Possibility to insert copied coordinates on the teleportation page of the station.
14-10-2019 14:31:26
We've added the eaten resources to the transmission loss information in the battle report
14-10-2019 8:13:12
Fortification technology now only works on human buildings, the Shield Battery only works on tosses buildings.
12-10-2019 12:33:02
The Rehabilitation evolution now affects only the buildings of the xerjs.
08-10-2019 13:14:23
We have corrected the appearance of negative resource values on the objects (Минусовые значение ресурсов на астере )
28-09-2019 13:37:10
We've changed the percentage of fuel consumption reduction from Officer Synthetic.
25-09-2019 9:28:34
We've corrected the messages sent to the owner of the bestiary about the return of his own lot (Баг)
24-09-2019 8:04:12
We've fixed the planet's icons in the message about the impossibility of defending the object.
24-09-2019 8:04:12
We've fixed the messages that the player gets when he recolonizes objects.
17-09-2019 12:12:54
We have activated a newbie protection of the asteroid, even for the inactive players, or for the players in the long-term VM.
16-09-2019 12:12:12
Bug fixing, Correction of reputation changes of Aldaris (https://xcraft.net/forum/topic_45815)
12-09-2019 19:34:17
Vikings in defense now have a concentration of 50% instead of 100% (there was a bug).
12-09-2019 13:36:34
We put a checkmark in the galaxy's filters. It disables zooming out before displaying the alliance map.
12-09-2019 13:29:22
When a fleet is destroyed in combat at an object, 50% of the resources are dropped from the holds instead of 25% of the resources
10-09-2019 11:42:10
You can get experience for destruction in battle only for such buildings as: Alliance Station, Quay, Neural Core, Leaf-lift.
09-09-2019 11:54:06
We've improved the ability to send the fleet out of combat at coordinates.
Now you don't have to select the exact number of fleets you want to send out of combat at the coordinates. Any value greater than the current number will be considered as "all units of this type".
Now you don't have to select the exact number of fleets you want to send out of combat at the coordinates. Any value greater than the current number will be considered as "all units of this type".
04-09-2019 19:41:51
We've added a type of planet in the planetary panel in the galaxy near temperature. Now it is easier to search for a gas, dry or wet planet.
04-09-2019 11:38:42
We've disabled dunkleosteus dominance when the player activates vacation mode.
04-09-2019 11:10:39
We introduced a new usurper repair (based on the results of the battle), taking into account the new "Super Repair" ability, the recovery in battle is eliminated.
02-09-2019 10:34:28
We fixed a bug that gave the Viking almost x5 in defense to attack. Now it has x3 as described
30-08-2019 12:25:14
The amount of debris from the defense during the destruction of the planetary pirate station has been reduced by 10 times. For example, the planetary defense at the Temples gives the debris 10 times less.
Balance
Название темы
Автор
Ответы
Просмотры
Последнее сообщение
0
960
76
6019
1
1874
1
1847
11
2529
21
4423
19
4567
0
2805
0
3328
1
3404
3
2983
0
3303
0
3015
3
4448
0
3693
0
3051
3
4231
0
4253
0
3388
7
5799
0
5105
4
5693
4
4757
0
5217
20
10539
4 чел. читают этот форум (гостей: 4)
Пользователей: 0 Claude Bot
Новые сообщения | Новые голоса [ Опрос ] | |||
Нет новых сообщений | Нет новых голосов [ Опрос ] | |||
Новые сообщения [ Популярная тема ] | Закрытая тема | |||
Нет новых сообщений [ Популярная тема ] |