2
|
|
Matriarch
|
1 616 201
|
4 360 000
|
9 156 000
|
0
|
0
|
189
|
264
|
2
|
|
Patriarch
|
717 840
|
4 360 000
|
9 156 000
|
0
|
0
|
176
|
254
|
Aldaris [0:0:0]
Shoots with total firepower
2 334 041
Defender shields absorb 2 004 927 of destructive power.
More info
Matriarch #0 attack with firepower 72200 Large Shield Dome #1 (36000/36200), eliminating unit
Matriarch #0 attack with firepower 14440 Small Shield Dome #0 (7200/7240), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #23 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #77 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #223 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #212 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #57 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #188 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #25 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #181 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #85 (68/786), eliminating unit
Matriarch #0 attack with firepower 3476 Heavy Laser #313 (340/3136), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #97 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #172 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #142 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #7 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #62 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #40 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #35 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #14 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #179 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #90 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #83 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #93 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #230 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #214 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #152 (68/786), eliminating unit
Matriarch #0 attack with firepower 3476 Heavy Laser #330 (340/3136), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #102 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #289 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #139 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #75 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #90 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #161 (68/786), eliminating unit
Matriarch #0 attack with firepower 4849 Ion Cannon #342 (1705/3144), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #37 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #274 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #284 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #168 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #228 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #68 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #241 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #150 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #234 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #142 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #149 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Large Shield Dome #345 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 869 Light Laser #247 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #213 (85/784), eliminating unit
Matriarch #0 attack with firepower 3476 Heavy Laser #324 (340/3136), eliminating unit
Matriarch #0 attack with firepower 0 Small Shield Dome #346 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #146 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #251 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #47 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #224 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Large Shield Dome #345 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 869 Light Laser #244 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #276 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #226 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #62 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 3476 Heavy Laser #322 (340/3136), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #66 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #310 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #173 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #27 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #258 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #275 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #63 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #251 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #125 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #258 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 869 Light Laser #294 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #125 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #76 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #260 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #246 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #114 (68/786), eliminating unit
Matriarch #0 attack with firepower 3476 Heavy Laser #319 (340/3136), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #279 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #236 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #169 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #206 (85/784), eliminating unit
Matriarch #0 attack with firepower 3476 Heavy Laser #316 (340/3136), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #149 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 869 Light Laser #252 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #222 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #161 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #192 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #265 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #274 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #171 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #287 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #249 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Large Shield Dome #345 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 869 Light Laser #278 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #13 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #145 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #70 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #14 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #98 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #257 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #66 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #15 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #232 (85/784), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #290 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #222 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Light Laser #206 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #35 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Light Laser #294 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #162 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #31 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #198 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #268 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #54 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #251 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #75 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Large Shield Dome #345 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 4849 Ion Cannon #343 (1705/3144), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #162 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #56 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #261 (85/784), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #93 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Heavy Laser #313 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 4849 Ion Cannon #338 (1705/3144), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #272 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #12 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #91 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #243 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #5 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #168 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Heavy Laser #322 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #181 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #147 (68/786), eliminating unit
Matriarch #0 attack with firepower 14400 Gauss Cannon #333 (680/13720), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #42 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #288 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #84 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #186 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #274 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #74 (68/786), eliminating unit
Matriarch #0 attack with firepower 869 Light Laser #203 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #29 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #171 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #70 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #95 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #86 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #244 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #43 (68/786), eliminating unit
Matriarch #0 attack with firepower 3476 Heavy Laser #317 (340/3136), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #116 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #181 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #78 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #203 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #189 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #77 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 3476 Heavy Laser #312 (340/3136), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #113 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Ion Cannon #338 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #139 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #114 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #62 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 869 Light Laser #304 (85/784), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #103 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #113 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Light Laser #249 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #196 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #50 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #222 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #65 (68/786), eliminating unit
Matriarch #0 attack with firepower 854 Rocket Launcher #19 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Rocket Launcher #91 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 0 Rocket Launcher #186 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 854 Rocket Launcher #89 (68/786), eliminating unit
Matriarch #0 attack with firepower 0 Light Laser #252 (0/0), which was already eliminated.
Matriarch #0 attack with firepower 1326000 Supernova Star #1 (3640000/12775000)leaving 2314000/12775000shield/armour
Matriarch #1 attack with firepower 0 Light Laser #226 (0/0), which was already eliminated.
Matriarch #1 attack with firepower 869 Light Laser #202 (85/784), eliminating unit
Matriarch #1 attack with firepower 854 Rocket Launcher #22 (68/786), eliminating unit
Matriarch #1 attack with firepower 0 Rocket Launcher #57 (0/0), which was already eliminated.
Matriarch #1 attack with firepower 854 Rocket Launcher #141 (68/786), eliminating unit
Matriarch #1 attack with firepower 854 Rocket Launcher #127 (68/786), eliminating unit
Matriarch #1 attack with firepower 869 Light Laser #264 (85/784), eliminating unit
Matriarch #1 attack with firepower 854 Rocket Launcher #138 (68/786), eliminating unit
Matriarch #1 attack with firepower 0 Light Laser #304 (0/0), which was already eliminated.
Matriarch #1 attack with firepower 0 Rocket Launcher #77 (0/0), which was already eliminated.
Matriarch #1 attack with firepower 869 Light Laser #218 (85/784), eliminating unit
Matriarch #1 attack with firepower 854 Rocket Launcher #182 (68/786), eliminating unit
Matriarch #1 attack with firepower 869 Light Laser #245 (85/784), eliminating unit
Matriarch #1 attack with firepower 40220 Plasma Turret #344 (1020/39200), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #263 (85/784), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #42 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #171 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #200 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #75 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #91 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #90 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Heavy Laser #317 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #160 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #20 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #294 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 3476 Heavy Laser #314 (340/3136), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #138 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #96 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #184 (68/786), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #297 (85/784), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #202 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #116 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #110 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Heavy Laser #330 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #100 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #165 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #57 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 869 Light Laser #308 (85/784), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #117 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Heavy Laser #317 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 869 Light Laser #298 (85/784), eliminating unit
Patriarch #2 attack with firepower 4849 Ion Cannon #341 (1705/3144), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #197 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #125 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Light Laser #294 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #8 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #288 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #50 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Heavy Laser #314 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Small Shield Dome #346 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 3476 Heavy Laser #328 (340/3136), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #257 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #64 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #128 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #72 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #9 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #147 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Light Laser #222 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #94 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #252 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 869 Light Laser #296 (85/784), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #301 (85/784), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #257 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #161 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Light Laser #258 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #54 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 3476 Heavy Laser #326 (340/3136), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #41 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #166 (68/786), eliminating unit
Patriarch #2 attack with firepower 4849 Ion Cannon #334 (1705/3144), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #31 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #25 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #110 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #49 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #122 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #9 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Heavy Laser #324 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 869 Light Laser #292 (85/784), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #188 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 14400 Gauss Cannon #332 (680/13720), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #267 (85/784), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #101 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #224 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #52 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #75 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #46 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #147 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #158 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #192 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 869 Light Laser #225 (85/784), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #271 (85/784), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #259 (85/784), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #180 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #245 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #73 (68/786), eliminating unit
Patriarch #2 attack with firepower 0 Light Laser #230 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 854 Rocket Launcher #33 (68/786), eliminating unit
Patriarch #2 attack with firepower 854 Rocket Launcher #3 (68/786), eliminating unit
Patriarch #2 attack with firepower 869 Light Laser #237 (85/784), eliminating unit
Patriarch #2 attack with firepower 0 Rocket Launcher #64 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Heavy Laser #316 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Light Laser #292 (0/0), which was already eliminated.
Patriarch #2 attack with firepower 0 Rocket Launcher #182 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #246 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #73 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #215 (85/784), eliminating unit
Patriarch #3 attack with firepower 869 Light Laser #231 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #94 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #196 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #10 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #271 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #285 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #63 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #204 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #14 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #238 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #272 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #172 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 3476 Heavy Laser #321 (340/3136), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #169 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #115 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #79 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Ion Cannon #338 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #249 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #103 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #141 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #65 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #176 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #17 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #130 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #189 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #100 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 3476 Heavy Laser #315 (340/3136), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #48 (68/786), eliminating unit
Patriarch #3 attack with firepower 869 Light Laser #280 (85/784), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #4 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #144 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #44 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #129 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #86 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #79 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #133 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #69 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #147 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #215 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #228 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #61 (68/786), eliminating unit
Patriarch #3 attack with firepower 869 Light Laser #281 (85/784), eliminating unit
Patriarch #3 attack with firepower 869 Light Laser #254 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #301 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #73 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #219 (85/784), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #24 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #116 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Heavy Laser #321 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #259 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #193 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #308 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #228 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #112 (68/786), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #148 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #264 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 3476 Heavy Laser #323 (340/3136), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #222 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #291 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #54 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #8 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #108 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #301 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #296 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #300 (85/784), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #91 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #127 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Rocket Launcher #171 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #271 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Heavy Laser #324 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #278 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #156 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Heavy Laser #313 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 854 Rocket Launcher #120 (68/786), eliminating unit
Patriarch #3 attack with firepower 3476 Heavy Laser #318 (340/3136), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #38 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Light Laser #212 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 869 Light Laser #233 (85/784), eliminating unit
Patriarch #3 attack with firepower 854 Rocket Launcher #134 (68/786), eliminating unit
Patriarch #3 attack with firepower 0 Rocket Launcher #94 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Light Laser #264 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 0 Ion Cannon #343 (0/0), which was already eliminated.
Patriarch #3 attack with firepower 605000 Supernova Star #1 (2314000/12775000)leaving 1709000/12775000shield/armour
All shields were restored up to basic capacity except for affected by EMP shockwave.
|
|
|
|
Attack |
Shields |
Armour |
Tactical reserve |
irradiated |
Shots |
Estimated rapidfire |
|
2
|
|
Supernova Star
|
6 016 000
|
7 280 000
|
25 550 000
|
0
|
0
|
2
|
2
|
ЗастрахуЙ [5:921:1]
Shoots with total firepower
6 016 000
More info
Supernova Star #0 attack with firepower 3008000 Matriarch #1 (2180000/4578000)leaving 0/3750000shield/armour
Supernova Star #1 attack with firepower 3008000 Matriarch #1 (0/3750000)leaving 0/742000shield/armour
All shields were restored up to basic capacity except for affected by EMP shockwave.
|