Enemy fleets met near

27.06.2013 в 12:08:05

[3:979:5]

There was a battle between folowing players: :

Zergoid против pik

Assaulter(s) Defender(s)

Zergoid [5:897:4]

Points: 184 534

Achievements:

+56%
Weapon improvement increases your attack
+112%
Shielding technology increases capacity of shields
+104%
Armour technology makes units more durable
+30%
Admiral improves attack strength, shields capacity and durability
+10%
Regeneration restores some % of health in every round. Amount of restored hp depends on regeneration`s level.
+40%
Evolution of metal spikes improves the attack skill of Hydras, Trees of needles, Dredlisks and Pankors by 5% per level

pik [3:979:5]

Points: 154 211

Achievements:

+84%
Weapon improvement increases your attack
+80%
Shielding technology increases capacity of shields
+104%
Armour technology makes units more durable
+70%
Admiral improves attack strength, shields capacity and durability
+60%
Protector increases powershield dome`s capacity by 1% per level
+26%
Laser technology improves the attack skill of laser turrets and Heavy battlecruisers by 2% per level
+30%
Ion technology improves the attack skill of Ion-beam Cannons, Light cruisers and Destroyers by 3% per level
+1%
Fortification technology makes the defensive structures more durable by 1% per level
Round 1
51

Pancor
2 036 160
2 097 630
13 474 200
0
0
7711
7292

Zergoid [5:863:5] Shoots with total firepower 2 036 160
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
695

Battleship
2 161 450
376 690
12 551 700
0
0
695
695
137

Rocket Launcher
33 976
7398
84 940
0
0
137
137
3

Light Laser
1008
204
1860
0
0
3
3
11

Heavy Laser
9240
2970
27 280
0
0
11
11
1

Ion Cannon
510
1350
2480
0
0
1
1
Lost: Rocket Launcher: 134, Light Laser: 3, Heavy Laser: 10, Ion Cannon: 1

pik [3:979:5] Shoots with total firepower 2 206 184
Attacker shields absorb 1 907 884 of destructive power.

More info

Round 2
51

Pancor
2 222 605
189 746
13 425 516
0
0
7322
7636

Zergoid [5:863:5] Shoots with total firepower 2 222 605
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
695

Battleship
2 161 450
376 690
10 630 505
0
0
695
695
3

Rocket Launcher
744
162
335
0
0
3
3
1

Heavy Laser
840
270
1260
0
0
1
1
Lost: Rocket Launcher: 3, Heavy Laser: 1

pik [3:979:5] Shoots with total firepower 2 163 034
Attacker shields absorb 189 746 of destructive power.

More info

Round 3
51

Pancor
2 521 435
0
12 116 644
0
0
8267
7650

Zergoid [5:863:5] Shoots with total firepower 2 521 435
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
695

Battleship
2 161 450
376 690
8 409 495
0
0
695
695

pik [3:979:5] Shoots with total firepower 2 161 450
Attacker shields absorb 0 of destructive power.

More info

Round 4
51

Pancor
2 824 185
0
10 628 904
0
0
9308
7650

Zergoid [5:863:5] Shoots with total firepower 2 824 185
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
695

Battleship
2 161 450
376 690
5 888 060
0
0
695
695
Lost: Battleship: 17

pik [3:979:5] Shoots with total firepower 2 161 450
Attacker shields absorb 0 of destructive power.

More info

Round 5
51

Pancor
1 652 270
0
9 141 164
0
0
6002
7650

Zergoid [5:863:5] Shoots with total firepower 1 652 270
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
678

Battleship
2 108 580
367 476
3 063 875
0
0
678
678
Lost: Battleship: 128

pik [3:979:5] Shoots with total firepower 2 108 580
Attacker shields absorb 0 of destructive power.

More info

Round 6
51

Pancor
1 267 380
0
7 706 294
0
0
7532
7650

Zergoid [5:863:5] Shoots with total firepower 1 267 380
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
550

Battleship
1 710 500
298 100
1 411 605
0
0
550
550
Lost: Battleship: 438

pik [3:979:5] Shoots with total firepower 1 710 500
Attacker shields absorb 0 of destructive power.

More info

Round 7
51

Pancor
144 225
0
6 669 504
0
0
7022
7650

Zergoid [5:863:5] Shoots with total firepower 144 225
Defender shields absorb 0 of destructive power.

More info

Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
112

Battleship
348 320
60 704
144 225
0
0
112
112
Lost: Battleship: 112

pik [3:979:5] Shoots with total firepower 348 320
Attacker shields absorb 0 of destructive power.

More info

Results
51

Pancor
0
0
6 669 504
0
0
7022
7650
Attack
Shields
Armour
Tactical reserve
irradiated
Shots
Estimated rapidfire
Attacker won the battle! The defender`s forces were eliminated.

The chance of moon creation: 25%

Now on the coordinates there are some debris:   9 382 500    3 127 500

Zergoid gets

  • 778 metal
  • 386 mineral
  • 209 Vespene
  • 41 700 exp.

pik gets

  • 0 exp.

pik lost 41 822 points:

  • 695 Battleship (Metal: 31 M, Minerals: 10 M, Vespene: 174 K)
  • 137 Rocket Launcher (Metal: 88 000, Minerals: 0, Vespene: 0)
  • 3 Light Laser (Metal: 1500, Minerals: 450, Vespene: 0)
  • 11 Heavy Laser (Metal: 18 000, Minerals: 6000, Vespene: 0)
  • 1 Ion Cannon (Metal: 2000, Minerals: 6000, Vespene: 0)
  • Results: 31 M metal, 10 M minerals, 174 K Vespene

У pik restored

  • 93 Rocket Launcher
  • 2 Light Laser
  • 8 Heavy Laser
Zergoid got a reward:



+4 %% to attack of all light units.
There are no easy victories. To defeat the enemy with fleet, which costs 10 000 points, losing own ships 5 times less, is a great deed. You got a medal and morale of your troops rose up!
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