|
1
|
|
|
|
Matriarch
|
|
1 612 725
|
|
663 250
|
|
198 759
|
|
0
|
|
0
|
|
5
|
|
2
|
2
|
|
|
|
Patriarch
|
|
2 684 350
|
|
1 326 500
|
|
1 831 294
|
|
0
|
|
0
|
|
4
|
|
5
|
Lost: Matriarch: 1, Patriarch: 2
Aldaris [0:0:0]
Shoots with total firepower
4 297 075
Defender shields absorb 339 000 of destructive power.
More info
Matriarch #0 attack with firepower 900 Spore Colony #37 (0/900), eliminating unit
Matriarch #0 attack with firepower 675 Creep Colony #29 (0/675), eliminating unit
Matriarch #0 attack with firepower 675 Creep Colony #23 (0/675), eliminating unit
Matriarch #0 attack with firepower 675 Creep Colony #18 (0/675), eliminating unit
Matriarch #0 attack with firepower 1609800 Space Wanderer #15 (85625/3921500)leaving 0/2397325shield/armour
Patriarch #1 attack with firepower 675 Creep Colony #20 (0/675), eliminating unit
Patriarch #1 attack with firepower 1341500 Space Wanderer #9 (85625/3921500)leaving 0/2665625shield/armour
Patriarch #2 attack with firepower 675 Creep Colony #17 (0/675), eliminating unit
Patriarch #2 attack with firepower 1341500 Deathstar #4 (167750/1757450)leaving 0/583700shield/armour
All shields were restored up to basic capacity except for affected by EMP shockwave.
|
|
|
|
| Attack |
| Shields |
| Armour |
| Tactical reserve |
| irradiated |
| Shots |
| Estimated rapidfire |
|
5
|
|
|
|
Deathstar
|
|
2 986 120
|
|
838 750
|
|
11 939 650
|
|
0
|
|
0
|
|
5
|
|
5
|
2
|
|
|
|
Supernova Star
|
|
862 674
|
|
6 850 000
|
|
26 425 000
|
|
0
|
|
0
|
|
2
|
|
2
|
10
|
|
|
|
Space Wanderer
|
|
171 009
|
|
856 250
|
|
33 569 275
|
|
0
|
|
0
|
|
16
|
|
17
|
ZaGoSu [5:897:2]
Shoots with total firepower
4 019 803
More info
Deathstar #0 attack with firepower 691000 Patriarch #2 (663250/1581424)leaving 0/1553674shield/armour
Deathstar #1 attack with firepower 691000 Patriarch #1 (663250/249870)leaving 0/222120shield/armour
Deathstar #2 attack with firepower 691000 Patriarch #2 (0/1553674)leaving 0/862674shield/armour
Deathstar #3 attack with firepower 222120 Patriarch #1 (0/222120), eliminating unit
Deathstar #4 attack with firepower 691000 Matriarch #0 (663250/198759)leaving 0/171009shield/armour
Supernova Star #5 attack with firepower 862674 Patriarch #2 (0/862674), eliminating unit
Supernova Star #6 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Space Wanderer #7 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Space Wanderer #8 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #9 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #9 attack with firepower 171009 Matriarch #0 (0/171009), eliminating unit
Space Wanderer #9 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #9 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #10 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #11 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Space Wanderer #11 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Space Wanderer #12 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Space Wanderer #12 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Space Wanderer #12 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #13 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #14 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Space Wanderer #15 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Space Wanderer #16 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
All shields were restored up to basic capacity except for affected by EMP shockwave.
|
|
|
|
|
|
| Attack |
| Shields |
| Armour |
| Tactical reserve |
| irradiated |
| Shots |
| Estimated rapidfire |
|
13
|
|
|
|
Creep Colony
|
|
0
|
|
0
|
|
8775
|
|
0
|
|
0
|
|
13
|
|
13
|
9
|
|
|
|
Spore Colony
|
|
0
|
|
0
|
|
8100
|
|
0
|
|
0
|
|
9
|
|
9
|
2
|
|
|
|
Sunken Colony
|
|
0
|
|
480
|
|
2050
|
|
0
|
|
0
|
|
2
|
|
2
|
Lost: Creep Colony: 5, Spore Colony: 1
Zergoid [5:897:2]
Shoots with total firepower
0
Attacker shields absorb 1 989 750 of destructive power.
More info
Creep Colony #17 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Creep Colony #18 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Creep Colony #19 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Creep Colony #20 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Creep Colony #21 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Creep Colony #22 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Creep Colony #23 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Creep Colony #24 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Creep Colony #25 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Creep Colony #26 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Creep Colony #27 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Creep Colony #28 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Creep Colony #29 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Spore Colony #30 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Spore Colony #31 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Spore Colony #32 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Spore Colony #33 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Spore Colony #34 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Spore Colony #35 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Spore Colony #36 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Spore Colony #37 attack with firepower 0 Matriarch #0 (0/0), which was already eliminated.
Spore Colony #38 attack with firepower 0 Patriarch #2 (0/0), which was already eliminated.
Sunken Colony #39 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
Sunken Colony #40 attack with firepower 0 Patriarch #1 (0/0), which was already eliminated.
All shields were restored up to basic capacity except for affected by EMP shockwave.
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